
Jacob VanBendegon
Pixel Art
I have 7 years of experience in the indie game industry as a freelancer. I was the art director of The Tarnishing of Juxtia (link), creating almost every asset in the game as well as providing guidance for our animator. I also served as the overall director for System Purge, where I completed the majority of tileset placement and world design.








All assets by Jacob VanBendegon.
Animation






All assets by Jacob VanBendegon.

About Me
I'm a game artist, animator, and graphic designer living near Nashville, Tennessee. Ever since I got my first computer, I've always been driven to work hard and learn new skills, giving me experience in art, animation, game development, and graphic design.
Primarily, I'm looking for a job that offers stability, a level of creative freedom, and a constantly engaging environment.
Thanks for taking the time to read through my portfolio!